Cells live or die based on the number of live neighbors. Too many cells nearby, a cell is overcrowded. Too few, it is underpopulated. Empty cells come to life if they have a certain number of live neighbors.
From these rules evolve a multiplicity of forms that grow, blink, and glide through mathematical space. The behavior of each rule set is unique.
Use your stopwatch to control the flow of time: start and stop cell movement, slow down or speed up gameplay.
Use your flashlight to generate cells in three ways: randomly, frozen until discovered by the algorithm, or spaceships. Spaceships are cell patterns which move on their own, repeating after a number of generations. They can be created in any direction and orientation.
This game is VR-only for SteamVR-compatible headsets and motion controllers.
Key Features
- 14 rule sets, each with their own unique patterns and behavior
- 23 spaceships
- 20 million+ cells
- Start, stop, and control speed of play
- Supports play areas up to 8 x 8 meters (26 sq. ft.)
Photosensitivity Warning
This game has rapid, flashing patterns.Acknowledgements
Original Life by John ConwaySpaceships from the published work of Carter Bays
Game music from The Suite Acoustic by Matthew Lister
Trailer music by Christopher Wolff
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual Core with Hyper-Threading
- Memory: 8 MB RAM
- Graphics: NVIDIA GTX 960, AMD R9 290 equivalent or better
- Storage: 600 MB available space
- VR Support: SteamVR devices, requires motion controllers
- Additional Notes: VR Only
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad Core
- Graphics: NVIDIA GTX 1070, AMD RX 480 equivalent or better
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