This game is a procedural generation case study for our UE5 online course, Period 8. We created a maze generation pipeline in Houdini and added scenes, props, traps, and other content to the scene using HDA in Unreal. The game took about a month to create, and our main goal was to showcase the diversity of maze components. We hope you enjoy our little game!
·Face various monsters
·Explore and collect
Minimum:
- Requires a 64-bit processor and operating system
- OS:
- Processor:
- Memory: 8 GB RAM
- Graphics:
- DirectX: Version 12
- Storage: 2 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS:
- Processor:
- Memory: 16 GB RAM
- Graphics:
- DirectX: Version 12
- Storage: 2 GB available space
【Windows】: 〇【Mac】: ×【Linux】: ×