Almost every piece of electronics and machinery from phones, cars, street lights, vending machines, door locks, to entire buildings and businesses are now tied-in and controlled via the internet, which has evolved into The Net.
The Net is a virtual world, layered over and intertwined with our own. Machines known as NetDiver Rigs, allow users to project their consciousness into the Net and control virtual Avatars as if they were their own bodies. The world within the Net isn't bound by the laws of physics, but can be shaped and controlled through constructs and programs. A steel wall blocking your path? In reality it's simply a line of code, and with the right tools and know-how it's easy to re-write a couple lines of code.
>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a programmer-turned-hacker as they begin their criminal career. While hacking, enter a virtual world, delving the digital dungeons of cyberspace. Use the money you earn to upgrade your hardware and software, or possibly pay off some debts...
Features
- You Career, Your Way: Start the game indentured to your sponsor company. Stay with the company and work your way up the ranks, earning perks & bonuses, while being sheltered under their protection. Complete special operations for the company, and help them grow in power! However as an employee you will be paying a steep commission on all money earned, and have to meet daily quotas. Or you can choose to buy-out your contract and go Freelance, allowing you to earn more money per job and live your life with no obligations. As a Freelancer you can launder money, rob banks, and pilfer valuable PayData for secure systems. Once you've banked some serious creds, you could even start your own company and hire other hackers to do the work for you!
- Work Generator: In addition to story jobs and special jobs, players will take regular hacking jobs to earn money and experience. These regular hacking jobs are generated dynamically. You could work forever.
- Open-Ended Character Growth: Software ratings and Skill ratings have no upper limit. The game uses formula based calculations instead of a fixed graph. There are no real limits in the virtual world.
- Create Custom Programs: Control every aspect of your hacking software using an intuitive interface. Stack multiple subroutines in a single program for greater versatility, or add negative elements that make it easier to build. As your Programming skill increases you will be able to build more and more complex hacking software.
- Customize your Cyberdeck: Collect and slot a variety of chips in your cyberdeck to determine your Avatar's stat's within cyberspace. If you need stealth, slot extra Masking chips. If you're expecting heavy IC resistance, slot extra Firewall chips. Upgrade your motherboard to gain more chip-slots, or dump a ton of creds to purchase hyper-efficient high end hardware.
- Semi-Scaled Difficulty: As you grow in skill and power, the regular generated jobs will increase in difficulty in order to always provide a challenge, and the rewards required to fuel higher level growth. Story and special missions will have a static difficulty, which means you could either dominate... or get crushed. If you fail, you can always try again later.
- Overwatch: Join a team of mercenaries as the resident hacker, and help them complete dangerous runs. Do legwork, and prep-work beforehand, and then chaperone your team as they infiltrate secure facilities to commit a variety of crimes.
Upcoming Features
- New Tutorial System, covering every feature, and is more user friendly.
- Steal blueprints from corporations and 3D print your own hardware ad a steep discount.
- More system and environment styles to reflect different corporate aesthetic, system function, etc.
- Explore the Net to discover new systems to hack.
- Epic-Level Challenges. Very high level quests, or ultra-violet systems with unique and powerful rewards. Most rewards are geared towards enriching the player experience opposed to giving power. Such as adding a new minor feature, discovering a side-story, or unlocking a better ending.
- Environmental Manipulation. Change the architecture within cyperspace to suite your own needs.
- Branching story with multiple endings.
Minimum:
- OS *: Windows (64) 7+
- Processor: 2 Ghz
- Memory: 2 GB RAM
- Graphics: 1024mb Dedicated VRAM
- Storage: 16 GB available space
- Additional Notes: While in early access system requirements may change.
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