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Dino Steam

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App Information

Genre Action  Adventure  Casual  Indie 
Developer (C) Russell Matney
Release Date 30 May, 2024

Description

Dino started as a monorepo for learning Godot and building jam games - in a year, it expanded to support 15+ small games, prototypes, and addons. Those games and tools have been refactored into a few systems to support exploring new game mechanics and procedural generation.

This project is open-source! Check out the code on github, and feel free to fork it or ping me if you want to learn more about how things are implemented!

Purchasing the game is a great way to help support this project's growth - I have plans for more addons, docs, and breaking reusable abstractions out of this code base. Thank you for your support!

Dino features a set of short games using platformer and top-down mechanics that take place across dungeon crawler and metroidvania-style maps.

Dino is an ongoing work in progress! It's a sandbox to create toys and experiments in, and a way to learn/share game dev architecture patterns.

At launch, Dino features only a few games:

- Classic Mode
One side-scroller level at a time, featuring a progression of Dino Battles

- Tower
A platformer about climbing vertically through rooms.

- The Woods
A runner about catching leaves and getting lost!

More games are nearly complete, but still works-in-progress at launch. These will be added in the coming weeks and months!

- Vania
Bringing Dino's side-scrolling entities all together into a small metroidvania.

- Shirt
Similar to Vania, but focused on Dino's Top-Down entities. The name is Tunic-inspired!

- Super Elevator Level
A short beat em up.

- Arcade
Randomized rooms from across the side-scrolling, top-down, and beat-em-up genres.

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Graphics: Support for OpenGL 3.3

Recommended:
  • Requires a 64-bit processor and operating system
  • Graphics: Support for Vulkan 1.2

【Windows】: 〇【Mac】: 〇【Linux】: 〇