MyVoiceZoo FAQ
MyVoiceZoo FAQ

Update Datetime: 2026-09-06 22:54
FAQ
MyVoiceZoo FAQ
An idle zoo game where every animal call is a recording of your own voice, and a microphone is not optional.

1 What is it

An idle zoo builder with one distinctive idea: you record sounds through a microphone and those recordings become the animal calls. The developer describes the result as a zoo found nowhere else, because nobody else has your voice.

The examples given are direct: roar like a lion, quack like a duck, baa like a sheep, or squawk like a penguin. Every animal cry can be made with your own voice.

2 You need a microphone

This is the one thing to check before buying
The whole game is built on recording through a microphone, but the store feature list does not include any microphone related entry. It lists single player, Steam Achievements, custom volume controls, save anytime, Steam Cloud and Family Sharing, and nothing about audio input.

We are reporting that as it stands rather than assuming either way. The description makes the requirement unambiguous even though the feature list does not carry it, so treat a working microphone as mandatory.

A laptop built in microphone or any headset will do. This is not a game that needs recording quality, it needs a way to make noise into the computer.

3 How the idle loop works

The economy is described in one sentence: whenever the animals cry, your voice echoes and income builds up, and that income adopts new animals.

StepWhat happens
Record a voiceYour sound becomes that animal cry
The animal criesIncome is generated. This is the whole earning mechanism
Adopt another animalMore animals means more cries means more income
Leave it runningThe developer says it can be enjoyed simply by leaving it idle

That is a classic idle structure with an unusual input. The interesting consequence is that your zoo gets louder in your own voice as it grows.

4 What you actually do

Beyond recording and waiting, the listed activities are adopting animals, giving them names, and expanding the collection into a larger and livelier zoo.

The developer is clear about the intended feeling: no complicated controls, no competition, no pressure to optimise, and what they describe as cozy and gentle healing. If you want an optimisation puzzle, this is deliberately not one.

5 There is one achievement

The achievement count is one. Steam Achievements are supported as a feature, and the list contains a single entry.

For a cozy idle game with no competitive element this is consistent rather than surprising, but it is worth knowing if achievements are part of how you choose games. There is no completion checklist here.

6 Where do the recordings live

This is a fair question for any game that records your voice, and the honest answer is that the store page does not say.

What the store does confirm is that Steam Cloud is supported and that you can save at any time. Whether the audio itself is part of a cloud synchronised save, or stays only on your machine, is not stated either way.

A sensible precaution costs nothing
Record animal noises and nothing else. That is what the game asks for anyway, so there is no reason for anything personal to end up in a recording in the first place.

7 Price, languages and features

ItemDetail
Released26 September 2025, not Early Access
List priceUSD 2.99
Developer and publisherTRUSO, self published
LanguagesFifteen, including Japanese, Korean, Thai, Indonesian and both Chinese scripts
FeaturesSave anytime, custom volume controls, Steam Cloud, Family Sharing

Fifteen languages on a three dollar indie game is unusually generous, and it suggests the developer expected an international audience for something that needs very little text to enjoy.

8 Requirements, and who it suits

The minimum specification is modest and internally consistent, which after several store pages full of contradictions is worth noting positively.

ComponentMinimum
Operating systemWindows 7 or later, 64 bit
Processor and memoryCore i3 with 2 GB of memory
GraphicsIntel HD Graphics 4000 or better, DirectX 10
Storage300 MB
Good fit ifPoor fit if
You want something gentle running in a windowYou have no microphone
The voice idea makes you smileYou cannot make noise where you play
You have children who would enjoy recordingYou want depth, optimisation or achievements
Summary

A three dollar cozy idle zoo game where you record animal cries with your own microphone, and each cry generates income that adopts more animals. A working microphone is effectively required even though the store feature list does not mention audio input. Fifteen languages, save anytime, Steam Cloud and custom volume controls are supported, with exactly one achievement and no competitive or optimisation element by design. The store does not say whether recordings are stored locally or synchronised, so record animal noises and nothing else.

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