Horripilant describes itself as a chilling idle incremental dungeon crawl through the horrors of a forgotten underworld. You play an old, battered knight who wakes in a dungeon with no memory, is told by a voice to strike a strange sapling, and starts a long descent. It is developed by Alexandre Declos and Pas Game Studio and published by Black Lantern Collective. This page covers the common questions. For how the loop works, see the beginner guide, and for rebirth and achievements, see the progression guide.
1 What kind of game is it
The store combines idler, puzzle and autobattler elements. In practice there are two halves. At camp you gather materials, first by clicking and then through upgrades and hired help. In the dungeon, fights play out automatically as you descend floor by floor. Materials pay for better gear, which lets you go deeper.
2 How idle is it
Very. Try Hard Guides says the game is designed to keep gathering while you are offline, and reviewers at Boss Rush and WayTooManyGames describe dungeon progress running automatically with only occasional interaction. WayTooManyGames reports that moving between floors can take hours of idle farming later on.
3 How scary is it
The horror is mostly atmosphere and art. Reviewers describe gothic pixel art of decaying dungeons and horrific foes, and Try Hard Guides sums up the scares as visual rather than narrative. The store lists no content descriptors. Its tagline, kill your god and become worthy, sets a dark religious tone, and the achievements include meeting god and being told god will not be defeated so easily.
4 How long is it
Open ended in the way idle games are. The store promises combat over 1,000 floors, and the achievement Now what? is for reaching the 1,000th floor. Try Hard Guides reached about ten floors in two hours. Because much of the time is spent idling, real length depends on how often you leave it running.
5 Why reviews are split
| Outlet | Verdict |
|---|---|
| Boss Rush | 4.5 out of 5. Enjoyed the steady loop and puzzles |
| WayTooManyGames | 4.5 out of 10. Praised the art, found the waiting tiresome on console |
| Try Hard Guides | Critical of limited enemy variety and flat upgrades |
The split is less about quality than about expectations. Players who enjoy idle games tend to like it: Steam reviews are very positive, with about 2,900 at the time of writing. Reviewers who played it actively, especially on console, found the waiting hard to justify. Try Hard Guides counts 16 enemy types, with bosses as recoloured versions.
6 Requirements, controls and languages
Tiny. The minimum is any 64 bit x86 processor, 2 GB of memory, integrated graphics with Vulkan 1.0 support and 400 MB of storage, on Windows 7 or later. A Linux version is listed with the same requirements. Full controller support and a mouse only option are both listed, as are adjustable text size and save anytime.
Thirteen languages are supported, including Japanese, both forms of Chinese, Ukrainian, Czech and Polish. The store lists one DLC. WayTooManyGames notes there is no soundtrack, only sound effects.
7 Who this suits
Horripilant is an idle incremental dungeon crawler at a list price of USD 7.99, where an amnesiac knight gathers wood, rock and iron at camp while autobattling down as many as 1,000 floors, with puzzles opening new areas. It keeps working offline and later floors take hours of idling, so it suits background play on PC. Horror comes from atmosphere and art. Critics split between 4.5 out of 5 and 4.5 out of 10 depending on how they played, while Steam players rate it highly. It runs on almost anything.
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