Horripilant Rebirth and Achievements
Horripilant Rebirth and Achievements

Update Datetime: 2026-09-14 10:52
PROGRESSION
Horripilant Rebirth and Achievements
Rebirth and its permanent perks, Hemalith, familiars, the long road to the 1,000th floor, and all 57 achievements grouped by goal.
Deepest
Floor 1,000
Most kills
100,000
Hidden
17
Achievements
57

Horripilant is built around repetition: grow stronger, go deeper, start again stronger still. The store puts it as repeat, adapt and survive. This page explains the systems that carry progress across those repeats and groups the official Steam achievement list by goal. Seventeen achievements hide their descriptions; they appear to follow puzzle and story discoveries, so this page lists their names without guessing at solutions. The rebirth details come from WayTooManyGames.

1 Rebirth

Rebirth is the prestige system. WayTooManyGames describes it as resetting progress in exchange for permanent perks: cheaper upgrades, higher starting stats and the ability to carry some resources into the next life. The Become Anew achievement marks your first rebirth.

When to rebirth
The usual signal in incremental games is a wall: progress per hour has slowed to a crawl. Rebirth when pushing further costs far more time than starting over with the new perks, not the moment it becomes available.

2 Hemalith

Hemalith is a blood themed resource that appears only in the achievement list among our sources. Two achievements show how it is used: Blood Thirsty for exchanging materials for a Hemalith boost, and Temporary Boost for exchanging Hemalith for temporary strength. A ladder of five achievements tracks the total you gain.

AchievementTotal Hemalith gained
Bloody Power I10
Bloody Power II100
Bloody Power III1,000
Bloody Power IV5,000
Bloody Power V10,000

3 Do this one early

Naturally Skilled asks you to reach floor 10 without dying, without giving up and without rebirth. Every one of those is something you will do constantly later, so the cleanest chance is a deliberate early attempt, before rebirth becomes part of your routine.

✕ Ruins the attempt
  • Descending before gear is ready
  • Pulling out of a floor partway
  • Rebirthing before trying it
◯ Sets it up
  • Farm materials first
  • Upgrade defence and evasion
  • Descend to floor 10 in one go

4 Economy achievements

GoalAchievements
First materialsTwig Collector (wood), Rock and Stone (rock), Fancy Metal (iron)
Click powerClick I, II, III at 10, 250 and 2,500 per click
ProductionProduction I, II, III at 10, 1,000 and 100,000 per second
UpgradesGreater Capacity (first storage), Power in Numbers (first upgrade level)
SkillsSkill Expertise (max a skill), Jack of All Trades (a level in every skill)

5 Combat and familiars

Kills
Self Defense for the first, then Blood Lust I to VI at 100, 1,000, 25,000, 50,000, 75,000 and 100,000.
Depth
Full Bestiary for killing every enemy once, and Now what? for reaching floor 1,000.
Familiars
Oh, a friend! (first), K.I.A (lose one), Caretaker (nurse one back), Pet Sitter (get every one).

Dropped Meat, for crawling out of battle and losing meat, will come naturally. Meet god. and Nice try., where god will not be defeated so easily, are story beats you reach by descending.

6 Discoveries and the hidden list

Some achievements reward small curiosity: It's dark in here... for turning off the campfire, and one titled Oh... oh no... whose description only says you did it by mistake. The 17 hidden achievements carry names that read like a sequence of openings, which fits the puzzles around camp that reviewers say unlock new dungeon rooms.

Theme of the nameHidden achievements
Gates and doorsA set of doors., A gate opens..., Another gate.., Yet another gate..., A door opens., Another opening..., The Final Gate
Camp and mechanismsI hear crumbling..., Rusted Pipes, Slotted In, Cold-blooded
StoryNo Longer in Limbo, No longer blind., Another Plane, The Angels Sing Again, The Final Passage, Made your choice.

The grouping is by name only; the game does not describe them. Made your choice. hints at a decision near the end, so it may be worth saving before anything that looks final.

Summary

Rebirth resets progress for permanent perks such as cheaper upgrades and better starting stats, so use it when progress stalls. Hemalith can be bought with materials and spent on temporary strength, with achievements up to 10,000 gained. Attempt Naturally Skilled, floor 10 without dying, giving up or rebirthing, early. Economy achievements track clicks, production, storage and skills, combat ones track kills to 100,000 and floor 1,000, and familiars have four. The 17 hidden achievements follow gates, doors and story discoveries.

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